Professional, Academic & Student Edition

Video: Command PE as used in the USAF/UDRI’s “Virtual Global Power Projection” initiative:


“I have used CMANO in a Military and Strategy Studies course here at USAFA that is focused on operational art in surface warfare. I found your program to be an excellent teaching tool, especially for driving home important real-world concepts like mass, synchronization, logistic support and the critical need for ISR in the operational environment. I commend the entire CMANO team for producing a remarkable military simulation!”  – CDR Dan Rader, USN

Command will find a following not only among civilian gamers but might have value among military, government, and policy circles as a simulator of modern warfare– US Naval Institute

“I would list the names of people who have been talking to me about this game for the last year, but I feel like I would be name dropping. Needless to say the range of people involved in beta testing range from an Admiral in the US Navy to professors at the US Naval War College to some distinguished Fellows of several think tanks”Information Dissemination

Command: Modern Air/Naval Operations, the award-winning wargame that took the serious gaming community by storm, is now available for professional use by commercial, government and military organisations.

Boasting “by default” its powerful, scalable simulation engine, flexible and customizable user interface and breathtaking open-source database, Command can be further extended to meet your organization’s wargaming, training, simulation & analysis needs.



  • Interactive & statistical analysis of hardware, systems, tactics & CONOPS, logistics etc.
  • Staff training
  • Modeling & Simulation, both as a standalone tool and integrated into existing M&S environments
  • Wargaming, in standalone mode or as part of larger gaming environments (MBXs, staff exercises etc.)



  • Tactical / Operational: technical, tactical and human factors matter, but so do intelligence, doctrine, sustainment, logistics and long-term planning
  • From 1-vs-1 tactical engagements all the way to theater- and global-wide conflict.


  • A peerless open-source database of aircraft, ships, submarines, ground units, satellites and their sub-systems & components
  • All major military forces from 1946 to the near-future
  • Physics- and effects-based kinematics, sensor, weapon/warhead/damage and other models
  • High priority focus on accuracy & detail


  • Construct a simple scenario in minutes
  • Standard Windows interface, commodity PC hardware
  • Extensive training and support options available


  • Simulation data separate from the core engine
  • Powerful, integrated database editor and related tools
  • Create a new variant of an existing platform or component in minutes – or create a new item from scratch
  • Customizable terrain & environment
  • Configurable mechanics overrides: Change how the simulation internals work – make it simpler, more complex, or integrate your own sensitive/proprietary material


  • Export various events to numerous export destinations (raw text, XML, databases, custom tools etc.)
  • Export unit positions, AI logic, weapon engagements, fuel consumption and transfer, air & docking ops and more
  • Analyze interactively (just like playing a game) or go massive with automated (Monte Carlo) mode
  • Run multiple analysis runs concurrently – either on same scenario or different variations
  • View results summaries and drill-down to factors/causes of outliers & surprises
  • Store for long-term analysis or feed data to real-time dashboards – or both at the same time!
  • Step up to advanced 3D visualization using Tacview or SIMDIS (also CIGI in future)


  • Numerous options for interoperability & data export & exchange
  • Connect directly to running simulation from outside system through TCP/IP and Lua
  • Delegate as much or as little as you want
  • DIS support (HLA in development)


  • Critical and growing user base in US armed services, NATO & allied military services
  • Multiple state, private & NGO organizations
  • Commercial entertainment version (CMANO) unofficially used worldwide, incl. Russia & China
  • Detailed information on current users and employment examples available upon request


Currently available functionality exclusive to Command PE:

  • NEW IN v1.14: Distributed Interactive Simulation (DIS) support
  • NEW IN v1.14: Configurable mechanics overrides (use your own custom models)
  • NEW IN v1.14: Export to SIMDIS for 3D visualization
  • Multiple-instance execution
  • Integrated script-less communications jamming (ties with the new comms disruption feature)
  • Directed tactical-EMP weapons (e.g. CHAMP)
  • Hypersonic Glide Vehicles
  • TCP/IP socket access to Lua API (ie. any external application can manipulate the running simulation via Lua calls)
  • Full Lua I/O support
  • Full database editing
  • Custom terrain data
  • Ability to use on-demand overhead imagery – MS Bing Maps
  • Interactive & non-interactive (Monte-Carlo) analysis
  • Export complete scenario state & import external data in XML format
  • Export events & data to files/databases or external data consumers
  • Ability to export to Tacview for 3D visualization

Planned & future features:

  • Integrated asynchronous-WEGO multiplayer mode with optional Umpire and Observer modes
  • Extended costing
  • HLA & CIGI integration
  • Ability to use on-demand commercial imagery – Other providers such as Google Maps
  • and much more…


Command-PE is available in several license versions to suit intended user base, feature needs and budgets:

  • Mil/Gov Edition is a “license upgrade” to commercial CMANO, and constitutes the ideal choice for government & private-sector organizations that do not require Command-PE’s additional features but wish to employ the commercial CMANO product for professional use. (Use of the commercial CMANO license in professional context is prohibited by the EULA) 
  • Student Edition is suitable for use by military academies and other teaching/training environments where an affordable, mass-deployed software solution is desirable. It is very similar in feature set to the commercial version of CMANO but differs in licensing and pricing options.
  • Academic Edition is suitable for government & private-sector organizations that require Command-PE’s powerful analysis features, but do not need to alter the simulation’s default data & models.
  • Professional Edition offers the full power of Command-PE to users that need to alter any of the data or models of the Command simulation and integrate it it with their existing modelling, simulation and analysis solutions & workflow.

Per-seat, site-wide and enterprise-wide licensing options are available.

The differences & licensing & feature set are summarized below (click to enlarge):


WarfareSims offers dedicated customer support services for any selected PE configuration – ensuring maximum return on your investment.

Contact us to find out how Command can fulfill your organizations’s requirements at an unbeatable combination of performance, support and TCO.