Command LIVE #1 launched: Old Grudges Never Die!

July 19, 2016 · Posted in Command · Comment 

Available now on MatrixGames and Steam!

LIVE1

Command LIVE is announced – v1.11 SR2 released

July 15, 2016 · Posted in Command · Comment 

LIVE1Aaaaand we’re back! Following our thunderous tour of the US, the Warfare Sims directors were invited by Matrix-Slitherine to their Epsom base for a week-long pub crawl series of business meetings mapping out the further development of CMANO (both commercial and PE) for the near- and mid-term. Now that these sessions are complete, the WS team is back in action, with a truckload of things to do.

After the release of v1.11 SR1, Service Release 2 (Build 839.4) has been made available by Matrix. This new release has one minor and one big addition.

1) SR2 further improves our ongoing support for high-DPI environments, so players with very high-resolution monitors (4K/UHD etc.) should have an even better experience.
NOTE: If you encounter any distortions on the positioning or dimensions of secondary windows please delete the Command.ini file and restart. This should resolve the issue in almost all cases.

2) The big item: Command-LIVE #1: Old Grudges Never Die

 

Command LIVE is a very ambitious project. Its aim is to recreate highly accurate scenarios from real-world situations and events, as they happen.
WarfareSims has teamed up with the best editors and modders from the community, to create short, engaging scenarios that re-create real life events.
Where geopolitical instability calls for military power to come into play, the Command LIVE project calls for players.
The first DLC to be released under this name is Old Grudges Never Die.
Players take control of either Russian or Turkish forces in the attempt to maintain national honor and pride, while keeping a lid on hostilities to prevent the outbreak of larger conflict.
This scenario follows on from the real events of November 2015, when a Russian Su-24 was shot down by a Turkish F-16. The consequent geopolitical situation and the interests at stake, including the involvement of NATO, Syrian and rebel forces and ISIS, create a set of circumstances where every false move can end up in a bloodshed.

Old hands of the Command community are of course familiar with Command being used to model current/recent conflicts; Baloogan’s Crimean war episodes for instance have already become the stuff of legends. This time around WS and MG are officially teaming up with the community’s top-talent creators to provide such “geopolitical nightmare” scenarios to explore.

“Old Grudges Never Die” is a single-scenario “traditional” DLC expansion (ie. it requires the base CMANO game to be already installed, contrary to Northern Inferno which was standalone-capable). After installing SR2, the scenario  appears on the list of available scenarios…

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….but is not currently playable (if you try to load it you will receive the “no license” message). The license for playing the scenario will actually become available next Tuesday (July 19th) when the series officially launches. (Until then you can read the newspaper that accompanies the DLC!)

(Some users have very reasonably asked: “If you are not yet enabling the Live#1 scenario, what’s the point of releasing SR2 now?” The answer is simple: Apart from the Live#1 scenario, SR2 also contains a number of high-DPI tweaks for which we would like to receive user feedback as soon as possible. High-DPI issues are notoriously difficult to detect and troubleshoot “in the lab”, so promptly releasing the improvements in the wild is a necessary step. As always, helping customers with any issues they have is our top support priority.)

“Old Grudges Never Die” is made by a community stalwart, Bart Gauvin (aka Gunner98) and we’re confident you will enjoy it as much as we did during preparation. LIVE#2 is currently being put together, and we are soliciting bets as to the scenario subject. Take your guess 🙂

Improving the best: Command v1.11 Service Release 1 now available

July 5, 2016 · Posted in Command · Comment 

AGM-65_Maverick2Hot on the heels of the v1.11 release, our first “service” build for the most recent version is now available. For a detailed list of the changes and additions, see the complete release notes on the Matrix Games forum thread. The announcement also contains a manual download link, although the update is also available both through the Matrix updater utility and Steam.

v1.11 SR1 (a.k.a. Build 839) does not feature any new earth-shattering features (the megaton release of v1.11 takes care of that for a while) but it does include a number of additions and improvements that have been popular with players and should enhance your playing experience even more.

As a quick overview:

  • Stick-bombing mechanics have been thoroughly overhauled and adjusted to more closely match known historical examples (the Black Buck raid on Port Stanley, Vietnam bombing patterns, Desert Storm attacks etc.). As an extra visual aid, all unguided weapon impacts (both hits and misses) are displayed for a few seconds on the tactical map. (Watching the crater pattern of a B-52 “Arc Light” pass never gets old…)
  • Much improved support for high-DPI (>150% font) desktop settings. This should help players who run Command on very high-resolution monitors (4K / UHD etc.). This is an ongoing endeavor and more tweaks will be forthcoming in near-future releases.
  • When using the "zoom to the cursor position" option, after zooming the mouse cursor re-centers on the map. This mirrors the Google Maps cursor behavior and makes mouse-zooming more efficient.
  • A surprisingly frequent user request: The spacebar (instead of F12) now pauses/resumes the simulation.
  • Command can now load and run much larger scenarios (>10.000 active units) and is generally more robust against memory-exhaustion issues.
  • Non-navigation zones and exclusion zones can now be enabled/disabled dynamically mid-scenario instead of always existing. This can be accomplished both through the ScenEdit interface and through Lua – the latter option naturally offering much greater flexibility and power.

In addition, v1.11 SR1 offers a new database refresh (v445) with the usual mile-long list of tweaks and additions, as well as a handy compendium of bug fixes and minor functionality tweaks.

Get it, and enjoy your summer holiday!

Steam sale! Command and Northern Inferno half-price until July 4th

June 23, 2016 · Posted in Command · Comment 

Hog heaven, Crimea, Toko-Ri, Bekaa and nuclear CentFront: 15 new Command scenarios released

May 31, 2016 · Posted in Command · Comment 

img0Miguel Molina has released the updated version of the Command community scenario pack. The new release includes a whopping fifteen brand-new scenarios:

  • Frigate Duel in the Scotia Sea, 2023: Tensions have increased between Argentina and the United Kingdom, partly because of the recent discovery of large deposits of valuable minerals in the undersea basins south of the Falkland Islands. Argentina has replaced its aging destroyer fleet with a quartet of fast frigates based on the LCS-Independence design. One of these ships is steaming off Cape Horn to contest the area against a RN upgraded Type 23 frigate.
  • The Lost Province, 2017: Nearly 70 years after the Nationalists fled to Taiwan, the PRC leadership has decided that the time has come to retake the island. You are ordered to initiate the invasion with a large air and surface force, supported by a hail of ballistic missiles.
  • Operation Mole Cricket 19, 1982: During the 1982 Israeli offensive into Lebanon, it became apparent that the strong presence of Syrian SAMs would threaten Israeli air superiority over Lebanon. As Syrian Forces moved even more SAMs into the region, Israeli leadership ordered strikes against the SAM sites. What followed would be subsequently known as the “Bekaa Valley turkey shoot”.
  • Skagerrak, 1963: A NATO task force must escort two ammunition ships through the Skagerrak Straits to the inlet of Oslo.
  • Contigency, 2016: France has a long and accomplished history of successfully projecting military power in support of its national security goals from the American Revolution to the current war on terror. It does that by acquiring basing rights and staging small detachments of ground, air and naval forces worldwide that in the event of a crisis are in a better position to impact an outcome while more power is pushed into the theater. This scenario demonstrates the extend and limits of this ability in a series of evolving crises.
  • The Honduran-Cuba War, March 12, 1968: In 1955 large quantities of iridium were discovered in Honduras. The country, which suddenly found itself in possession of most of the world’s accessible supply of this rare metal, quickly took advantage of its new wealth to become a regional power, purchasing military aircraft, a flotilla of small warships, and even a submarine from the United States. Unfortunately, the newfound prosperity could not solve every problem, and Honduran relations with Cuba have deteriorated since the Communist Revolution in that country. By 1968, tensions with Cuba have reached a breaking point. When a Cuban patrol boat fired on a Honduran fishing boat that had strayed too close to (but, according to Honduras, not within) Cuban waters, a Honduran destroyer first requested it break off its attack. When it was clear the Cubans had no intention of ceasing their attack and that civilian lives were in peril, the Hondurans sank the Cuban warship. Cuba has declared this casus belli and is preparing for war.
  • The Honduran-Cuba War, March 19, 1968: So far, Honduras is “winning”; while they have lost several aircraft, one of their elderly destroyers, and one of their minesweepers (which double as offshore patrol vessels), Cuba has lost three small frigates and more than a dozen combat aircraft. Cuba has sworn to make Honduras pay for its “crimes against world socialism”. Honduras is concerned about merchant shipping; it relies, among other things, on being able to get the iridium it mines to wealthy buyers like the United States. It also needs to purchase and then transport munitions to replace those expended so far in the war. Of particular concern are the Komar-class missile boats operated by Cuba. Honduras operates a number of older vessels purchased from America which offer significant firepower in the form of naval gunnery but have limited anti-missile defenses.
  • The Honduran-Cuba War, March 26, 1968: The war continues. Honduras has managed to negotiate an emergency purchase of F-4 Phantoms to replace those lost in combat; in addition, it has assigned some of its elderly but still capable F4U Corsairs to fly CAP missions over the northern coast. The real problem is ammunition–the supply of missiles for the Phantoms is running short. A convoy with badly needly supplies is en route from America. It is essential that at least some of these ships make it to Honduras.
  • Warthogs Over Latakia, 2013: The 2013 Syrian chemical crisis has escalated into total war. NATO’s initial strikes on Syria’s chemical weapons facilities have proven insufficient, and the downing of several NATO aircraft during the attacks has made the government overconfident. The decision has been made to strike directly at the regime’s army, as losing its conventional strength would mean being overrun by rebels. Two squadrons of A-10 Thunderbolts have been assigned to the task.
  • The Bridges at Toko-Ri, 1952: The movie “The Bridges at Toko-Ri” was based on author James Michener’s writings as an embedded reporter on USS Essex (CV 9) and USS Valley Forge (CV 45) in the winter of 1952. This scenario is loosely based on the movie. Take command of Task Force 77.9, centered on the USS Essex, and execute defense suppression strikes in support of a USAF attack on the two railroad bridges.
  • Crimea River, 2016: The winter of 2015 was a brutal one for Russian-annexed Crimea. Due to the collapse in oil prices and continued economic sanctions by the West, the Russian Federation economy was in shambles. In January 2016 dissatisfaction turned to uprising, and the first Crimean rebellion was brutally supressed by Spetsnaz elements. After leaked footage of mass graves was published, NATO was politically forced to take sides. A large strike on Russian military assets in Crimea was planned and NATO assets were assembled. Russia was alerted in time, however, and placed significant forces in anticipation of this attack. Despite Russia’s readiness, the political climate still necessitated direct action. NATO’s strike, codename OPERATION CLEAN SWEEP, was authorized to proceed.
  • Convoy ’88, 1988: This scenario takes place in May 1988, five days into a hypothetical NATO-Warsaw Pact conflict in Europe. Had the Cold War escalated into a shooting war, control of the North Atlantic would have been essential for both sides. For NATO the objective would’ve been to keep the sealanes open and protect the convoys bound for Europe from Soviet submarines and bombers. The Soviets’ primary goal was to close the Atlantic and deny NATO resupply from the sea. Convoy ’88 puts the player in the role of Convoy 88-7’s commander for 24 hours. This is primarily an ASW scenario, however a respectable air threat is also included.
  • The 4th of July, 1989: It is the summer of 1989, and the revolutionary wave of dissent that has been sweeping through the Soviet Union and other Warsaw Pact Countries has been brutally put down. Soviet military forces on the Central Front have been reinforced, and NATO intelligence is seeing some disturbing movement of Soviet front-line tanks and troops in East Germany. Recent NATO troop withdrawals in Europe have once more made tactical nuclear weapons necessary to stop a possible Soviet breakthrough. The Soviets would also be expected to employ tactical nukes. It is now July 4th, 1989, and the Soviet Union has decided to lay claim to all of Germany.
  • Korean Campaign, 2018: It is the spring of 2018, and it appears that Kim Jong-un is finally going to make good on his constant threats to launch an attack into South Korea. After upgrading some of his military equipment from China and Russia, Kim has massed over 600 tanks, long range artillery batteries, and infantry units along the border. The U.S. and South Koreans are prepared to launch OPERATION BROAD SWORD, a pre-emptive combined-arms attack on the North Korean Ground Forces. A reinforced convoy is en-route to the port of Busan with critical fighting forces and supplies. The Chinese also have substantial forces in the area, but are not considered hostile as of yet. Can the U.S. and S.Koreans stop the massed North Korean armor before it reaches Seoul, and get the convoy safely to Busan?
  • White Piano, 1966: Italy and Yugoslavia are mobilizing against each other. Italian intelligence suggests that Yugoslav forces are about to attack Trieste, the important and long-contested port city. A surface group centered on the aviation cruiser Andrea Doria is dispatched to protect the city.

As always, the community scenario pack is available for download from the Command downloads page: http://www.warfaresims.com/?page_id=1876 . The scenarios are also available individually for download on the Command workshop on Steam.

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